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The SEGGER free FTP Server is a free and complete application. It makes it possible to easily evaluate the emFTPServer core.
The Host applications (available for Windows, Linux and MacOS) use the exact same "engine", so the exact same emFTPServer code available for embedded applications. This way they are guaranteed to behave the same when run on a host as when run on an embedded target.
You are more than welcome to use Wireshark to sniff the communication between the server and any FTP client. emFTPServer is compatible with any RFC compliant FPC client, from browsers such as Firefox or Chrome to dedicated FTP Clients such as FileZilla down to simple command line clients such as ftp clients that come with most host operating systems. The provided utilities are for both evaluation as well as "productive use", meaning you are free to use them if you find them useful.
The web server implements the relevant parts of the following Request For Comments (RFC):
|RFC[RFC 959]||DescriptionFTP - File Transfer Protocol
Direct link: http://tools.ietf.org/html/rfc959
The emFTP FTP server requires a TCP/IP stack. It is optimized for embOS/IP, but any RFC-compliant TCP/IP stack can be used. The shipment includes a Win32 simulation, which uses the standard Winsock API and an implementation which uses the socket API of embOS/IP.
The FTP server needs to run as a separate thread. Therefore, a multi tasking system is required to use the emFTP FTP server.
The File Transfer Protocol (FTP) is an application layer protocol. FTP is an unusual service in that it utilizes two ports, a 'Data' port and a 'CMD' (command) port. Traditionally these are port 21 for the command port and port 20 for the data port. FTP can be used in two modes, active and passive. Depending on the mode, the data port is not always on port 20.
When an FTP client contacts a server, a TCP connection is established between the two machines. The server does a passive open (a socket is listen) when it begins operation; thereafter clients can connect with the server via active opens. This TCP connection persists for as long as the client maintains a session with the server, (usually determined by a human user) and is used to convey commands from the client to the server, and the server replies back to the client. This connection is referred to as the FTP command connection.
The FTP commands from the client to the server consist of short sets of ASCII characters, followed by optional command parameters. For example, the FTP command to display the current working directory is PWD (Print Working Directory). All commands are terminated by a carriage return-linefeed sequence (CRLF) (ASCII 10,13; or Ctrl-J, Ctrl-M). The servers replies consist of a 3 digit code (in ASCII) followed by some explanatory text. Generally codes in the 200s are success and 500s are failures. See the RFC for a complete guide to reply codes. Most FTP clients support a verbose mode which will allow the user to see these codes as commands progress.
If the FTP command requires the server to move a large piece of data (like a file), a second TCP connection is required to do this. This is referred to as the FTP data connection (as opposed to the aforementioned command connection). In active mode the data connection is opened by the server back to a listening client. In passive mode the client opens also the data connection. The data connection persists only for transporting the required data. It is closed as soon as all the data has been sent.
ACTIVE MODE FTP
In active mode FTP the client connects from a random unprivileged port P (P > 1023) to the FTP server's command port, port 21. Then, the client starts listening to port P+1 and sends the FTP command PORT P+1 to the FTP server. The server will then connect back to the client's specified data port from its local data port, which is port 20.
PASSIVE MODE FTP
In passive mode FTP the client connects from a random unprivileged port P (P > 1023) to the FTP server's command port, port 21. In opposite to an active mode FTP connection where the client opens a passive port for data transmission and waits for the connection from server-side, the client sends in passive mode the ?PASV? command to the server and expects an answer with the information on which port the server is listening for the data connection.
After receiving this information, the client connects to the specified data port of the server from its local data port.
FTP Reply Codes
Every FTP command is answered by one or more reply codes defined in [RFC 959]. A reply is an acknowledgment (positive or negative) sent from server to user via the control connection in response to FTP commands. The general form of a reply is a 3-digit completion code (including error codes) followed by Space , followed by one line of text and terminated by carriage return line feed . The codes are for use by programs and the text is usually intended for human users.
The first digit of the reply code defines the class of response. There are 5 values for the first digit:
- 1yz: Positive preliminary reply
- 2yz: Positive completion reply
- 3yz: Positive intermediate reply
- 4yz: Transient negative Completion reply
- 5yz: Permanent negative Completion reply5yz: Permanent negative Completion reply
The second digit of the reply code defines the group of the response.
- x0z: Syntax - Syntax errors, syntactically correct commands that don't fit any functional category, unimplemented or superfluous commands.
- x1z: Information - These are replies to requests for information, such as status or help.
- x2z: Connections - Replies referring to the control and data connections.
- x3z: Authentication and accounting - Replies for the login process and accounting procedures.x4z: Unspecified as yet.
- x5z: File system - These replies indicate the status of the Server file system vis-a-vis the requested transfer or other file system action.
The third digit gives a finer gradation of meaning in each of the function categories, specified by the second digit.
Supported FTP Commands
emFTP FTP server supports a subset of the defined FTP commands. Refer to [RFC 959] for a complete deteailed description of the FTP commands.
The following FTP commands are implemented:
|CDUP||Change to parent directory|
|CWD||Change working directory|
|PWD||Print the current working directory|
|SIZE||Size of file|
|XCUP||Change to parent directory|
|XPWD||Print the current working directory|
The ROM usage depends on the compiler options, the compiler version and the used CPU. The memory requirements of the FTP server presented in the tables below have been measured on an ARM7 and a Cortex-M3 system. Details about the further configuration can be found in the sections of the specific example.
1 #define FTPS_AUTH_BUFFER_SIZE 32 2 #define FTPS_BUFFER_SIZE 512 3 define FTPS_MAX_PATH 128 4 #define FTPS_MAX_PATH_DIR 64 5 #define FTPS_ERR_BUFFER_SIZE (FTPS_BUFFER_SIZE / 2)
ROM Usage on an ARM7 System
The following resource usage has been measured on an ARM7 system using IAR Embedded Workbench V6.30.6, Thumb mode, no interwork, size optimization.
|emFTP FTP Server||Approximately 6.6 KByte|
ROM Usage on a Cortex-M3 System
The following resource usage has been measured on a Cortex-M3 system using IAR Embedded Workbench V6.30.6, size optimization.
|emFTP FTP Server||Approximately 5.6 KByte|
Almost all of the RAM used by the FTP server is taken from task stacks. The amount of RAM required for every child task depends on the configuration of your server. The table below shows typical RAM requirements for your task stacks.
|ParentTask||Listens for incoming connection||Approximately 500 Bytes|
|ChildTask||Handles a request||Approximately 1800 Bytes|
Note: The FTP server requires at least 1 child task. The approximately RAM usage for the FTP server can be calculated as follows: RAM usage = 0.2 KBytes + ParentTask + (NumberOfChildTasks * 1.8 KBytes)
Example: FTP server accepting only 1 connection
RAM usage = 0.2 KBytes + 0.5 KBytes + (1 * 1.8 KBytes)
RAM usage = 2.5 KBytes
• Low memory footprint.
• Multiple connections supported.
• Independent of the file system: Any file system can be used.
• Independent of the TCP/IP stack: Any stack with sockets can be used.
• Project for executable on PC for Microsoft Visual Studio included.